WEAPONFILE\weaponType\grenade\weaponClass\grenade\offhandClass\Flash Grenade\impactType\grenade_explode\inventoryType\offhand\displayName\Monkey Bomb\modeName\\playerAnimType\grenade\AIOverlayDescription\\gunModel\weapon_monkey_bomb\handModel\viewmodel_base_viewhands\isHandModelOverridable\1\idleAnim\viewmodel_zombie_monkeybomb_idle\emptyIdleAnim\viewmodel_zombie_monkeybomb_idle\fireAnim\viewmodel_zombie_monkeybomb_throw\holdFireAnim\viewmodel_zombie_monkeybomb_pullpin\lastShotAnim\viewmodel_zombie_monkeybomb_throw\detonateAnim\\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\raiseAnim\viewmodel_zombie_monkeybomb_idle\dropAnim\viewmodel_zombie_monkeybomb_idle\firstRaiseAnim\\altRaiseAnim\viewmodel_zombie_monkeybomb_throw\altDropAnim\viewmodel_zombie_monkeybomb_idle\quickRaiseAnim\viewmodel_zombie_monkeybomb_idle\quickDropAnim\viewmodel_zombie_monkeybomb_idle\emptyRaiseAnim\viewmodel_zombie_monkeybomb_idle\emptyDropAnim\viewmodel_zombie_monkeybomb_idle\sprintInAnim\\sprintLoopAnim\\sprintOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\autoAimRange\0\aimAssistRange\750\aimAssistRangeAds\750\moveSpeedScale\1\sprintScale\0.9\sprintDurationScale\1\lowAmmoWarningThreshold\0.33\damage\0\meleeDamage\135\fireDelay\0.15\meleeDelay\0.1\meleeChargeDelay\0\fireTime\1\holdFireTime\1.9\detonateTime\0.2\detonateDelay\0.1\meleeTime\0.66\meleeChargeTime\0\reloadTime\1.5\dropTime\0\raiseTime\0.25\altDropTime\0\altRaiseTime\0.05\quickDropTime\0\quickRaiseTime\0.5\firstRaiseTime\0.5\emptyDropTime\0\emptyRaiseTime\0.5\sprintInTime\0.08\sprintLoopTime\0.5\sprintOutTime\0.08\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aiFuseTime\0\stickiness\Don't stick\hasDetonator\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\clipOnly\0\hipIdleAmount\80\hipIdleSpeed\0\idleCrouchFactor\0.5\idleProneFactor\0.15\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\worldModel\weapon_m67_grenade\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\ammoName\satchel_charge\maxAmmo\1\startAmmo\1\clipName\satchel_charge\clipSize\1\sharedAmmoCapName\MONKEY_PATCH\sharedAmmoCap\1\dropAmmoMin\1\dropAmmoMax\1\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\pullbackSound\\pullbackSoundPlayer\\fireSound\monkey_throw\fireSoundPlayer\monkey_throw\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_punch_other\meleeSwipeSoundPlayer\melee_punch\reloadSound\\reloadSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\detonateSound\\detonateSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\monkey_raise\firstRaiseSoundPlayer\monkey_raise_plr\putawaySound\weap_putaway\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\bounceSound\monkey_land_vox\emptyFireSound\\emptyFireSoundPlayer\\reticleCenter\\reticleSide\\reticleCenterSize\1\reticleSideSize\16\reticleMinOfs\4\altWeapon\\blocksProne\0\cookOffHold\0\hudIcon\hud_icon_monkey\killIcon\hud_icon_monkey\dpadIcon\hud_icon_monkey\ammoCounterIcon\\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\1:1\ammoCounterIconRatio\1:1\ammoCounterClip\None\flipKillIcon\0\standMoveF\-1\standMoveR\0\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\duckedOfsF\-2\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-3\proneOfsR\2\proneOfsU\0.8\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\4\posProneMoveRate\10\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\10\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\6\sprintBobV\8\explosionRadius\300\explosionRadiusMin\0\explosionInnerDamage\5000\explosionOuterDamage\450\damageConeAngle\180\projectileSpeed\600\projectileSpeedUp\100\projectileSpeedForward\0\projectileActivateDist\0\projectileModel\weapon_monkey_bomb\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\monkey_explo_vox\projTrailEffect\\projImpactExplode\0\canUseInVehicle\0\noDropsOrRaises\0\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsDofStart\0\adsDofEnd\0\notetrackSoundMap\
knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr
monk_cymb_1 monk_cymb_1
monk_cymb_2 monk_cymb_2
monk_cymb_3 monk_cymb_3
monk_cymb_4 monk_cymb_4
monk_cymb_5 monk_cymb_5
monk_turn_key monk_turn_key
monk_push_fez monk_push_fez
monkey_raise_vox_plr monkey_raise_vox_plr