WEAPONFILE\displayName\FLAMETHROWER\modeName\\playerAnimType\other\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\spread\penetrateType\none\impactType\none\inventoryType\primary\fireType\Full Auto\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\0\clipOnly\1\hasDetonator\1\noPartialReload\1\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\1000\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\gunMaxPitch\80\gunMaxYaw\15\lowAmmoWarningThreshold\0.33\ammoName\gas\maxAmmo\0\startAmmo\500\clipName\flamethrower_mp\clipSize\500\shotCount\5\dropAmmoMin\1\dropAmmoMax\4\reloadAmmoAdd\1\reloadStartAdd\1\damage\50\minDamage\40\meleeDamage\100\maxDamageRange\100\minDamageRange\260\playerDamage\30\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.1\fireDelay\0\meleeTime\0.8\meleeChargeTime\1.16\meleeDelay\0.13\meleeChargeDelay\0.16\reloadTime\1.83\reloadEmptyTime\1.83\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.3\reloadStartAddTime\0\rechamberTime\0\rechamberBoltTime\0\dropTime\0.5\raiseTime\0.85\altDropTime\0.7\altRaiseTime\0.6\quickDropTime\0.35\quickRaiseTime\0.35\firstRaiseTime\1.3\emptyDropTime\0.5\emptyRaiseTime\0.5\sprintInTime\0.4\sprintLoopTime\0.8\sprintOutTime\0.4\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-2\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\8\posRotRate\8\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.5\duckedOfsR\0.25\duckedOfsU\-0.6\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-160\proneMoveR\-75\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\proneOfsF\0\proneOfsR\0.5\proneOfsU\-1\posProneMoveRate\10\posProneRotRate\10\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\0.75\idleProneFactor\0.5\adsSpread\5.5\adsAimPitch\-0.1\adsTransInTime\0.2\adsTransOutTime\0.2\adsTransBlendTime\0.1\adsReloadTransTime\0.5\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\55\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsBobFactor\1\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\6\hipSpreadDuckedMin\6\hipSpreadProneMin\6\hipSpreadMax\6\hipSpreadDuckedMax\6\hipSpreadProneMax\6\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0\hipSpreadDecayRate\6\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\0\hipGunKickPitchMax\3\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\0\hipGunKickSpeedMax\0\hipGunKickSpeedDecay\0\hipGunKickStaticDecay\0\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\0\adsGunKickSpeedDecay\0\adsGunKickStaticDecay\0\hipViewKickPitchMin\1\hipViewKickPitchMax\1\hipViewKickYawMin\0\hipViewKickYawMax\0\hipViewKickCenterSpeed\990\adsViewKickPitchMin\0\adsViewKickPitchMax\0\adsViewKickYawMin\0\adsViewKickYawMax\0\adsViewKickCenterSpeed\10\swayMaxAngle\30\swayLerpSpeed\10\swayPitchScale\2\swayYawScale\2\swayHorizScale\-0.3\swayVertScale\-0.3\swayShellShockScale\5\adsSwayMaxAngle\30\adsSwayLerpSpeed\10\adsSwayPitchScale\2\adsSwayYawScale\2\adsSwayHorizScale\-0.3\adsSwayVertScale\-0.3\fightDist\720\maxDist\680\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\hud_flamethrower_reticle\reticleSide\\reticleCenterSize\50\reticleSideSize\25\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\flamethrower_viewmodel\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\worldModel\weapon_flamethrower\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\viewmodel_flamethrower_idle\emptyIdleAnim\viewmodel_flamethrower_idle\fireAnim\viewmodel_flamethrower_fire\lastShotAnim\viewmodel_flamethrower_fire\rechamberAnim\\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\reloadAnim\\reloadEmptyAnim\\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_flamethrower_pullout\dropAnim\viewmodel_flamethrower_putaway\firstRaiseAnim\viewmodel_flamethrower_pullout\altRaiseAnim\viewmodel_flamethrower_pullout\altDropAnim\viewmodel_flamethrower_putaway\quickRaiseAnim\viewmodel_flamethrower_pullout_fast\quickDropAnim\viewmodel_flamethrower_putaway_fast\emptyRaiseAnim\viewmodel_flamethrower_pullout\emptyDropAnim\viewmodel_flamethrower_putaway\sprintInAnim\\sprintLoopAnim\\sprintOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_flamethrower_fire\adsLastShotAnim\viewmodel_flamethrower_idle\adsRechamberAnim\\adsUpAnim\viewmodel_flamethrower_ADS_up\adsDownAnim\viewmodel_flamethrower_ADS_down\viewFlashEffect\flamethrower/muzzle\worldFlashEffect\flamethrower/muzzle\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\\fireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m1014_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\hud_icon_benelli_m4\killIcon\hud_icon_benelli_m4\dpadIcon\\ammoCounterIcon\hud_icon_benelli_m4\hudIconRatio\4:1\killIconRatio\4:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\15\hideTags\\notetrackSoundMap\