WEAPONFILE\displayName\WEAPON_USP\modeName\\playerAnimType\pistol\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\pistol\penetrateType\none\impactType\none\inventoryType\primary\fireType\Single Shot\twoHanded\0\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\1\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\600\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\gunMaxPitch\2\gunMaxYaw\8\lowAmmoWarningThreshold\0.33\ammoName\trackshot\maxAmmo\51\startAmmo\51\clipName\obspistol_mp\clipSize\1\shotCount\1\dropAmmoMin\1\dropAmmoMax\12\reloadAmmoAdd\0\reloadStartAdd\0\damage\100\minDamage\100\meleeDamage\135\maxDamageRange\250\minDamageRange\700\playerDamage\150\locNone\1\locHelmet\2\locHead\2\locNeck\1.2\locTorsoUpper\1.2\locTorsoLower\1\locRightArmUpper\0.7\locRightArmLower\0.7\locRightHand\0.4\locLeftArmUpper\0.7\locLeftArmLower\0.7\locLeftHand\0.4\locRightLegUpper\0.7\locRightLegLower\0.7\locRightFoot\0.4\locLeftLegUpper\0.7\locLeftLegLower\0.7\locLeftFoot\0.4\locGun\0\fireTime\0.075\fireDelay\0\meleeTime\0.8\meleeChargeTime\0.58\meleeDelay\0.13\meleeChargeDelay\0.16\reloadTime\1.625\reloadEmptyTime\1.917\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.2\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.45\raiseTime\0.55\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.25\emptyDropTime\0.45\emptyRaiseTime\0.25\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\1\standMoveU\-1.7\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\5\posRotRate\6\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-2\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.8\duckedOfsR\1.2\duckedOfsU\-1\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-20\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\270\proneRotR\-300\proneOfsF\2\proneOfsR\2\proneOfsU\-1.6\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\20\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\0.8\idleProneFactor\0.6\adsSpread\0\adsAimPitch\0\adsTransInTime\0.2\adsTransOutTime\0.2\adsTransBlendTime\0.1\adsReloadTransTime\0.15\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\70\adsZoomInFrac\0.42\adsZoomOutFrac\0.08\adsBobFactor\0.5\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\5\hipSpreadDuckedMax\4\hipSpreadProneMax\3\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4.5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\0\hipGunKickPitchMax\0\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\0\adsGunKickSpeedDecay\25\adsGunKickStaticDecay\50\hipViewKickPitchMin\25\hipViewKickPitchMax\45\hipViewKickYawMin\35\hipViewKickYawMax\-35\hipViewKickCenterSpeed\1000\adsViewKickPitchMin\25\adsViewKickPitchMax\45\adsViewKickYawMin\35\adsViewKickYawMax\-35\adsViewKickCenterSpeed\1000\swayMaxAngle\5\swayLerpSpeed\4\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.3\swayVertScale\0.5\swayShellShockScale\5\adsSwayMaxAngle\6\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.25\fightDist\720\maxDist\250\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_obs_pistol\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\worldModel\tag_origin\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\\idleAnim\viewmodel_USP_idle\emptyIdleAnim\viewmodel_USP_idle\fireAnim\viewmodel_USP_fire\lastShotAnim\viewmodel_USP_lastfire\rechamberAnim\\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\reloadAnim\viewmodel_USP_reload\reloadEmptyAnim\viewmodel_USP_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_USP_pullout2\dropAnim\viewmodel_USP_putaway\firstRaiseAnim\viewmodel_USP_pullout2\altRaiseAnim\viewmodel_USP_pullout2\altDropAnim\viewmodel_USP_putaway\quickRaiseAnim\viewmodel_USP_pullout2\quickDropAnim\viewmodel_USP_putaway\emptyRaiseAnim\viewmodel_USP_pullout2\emptyDropAnim\viewmodel_USP_putaway\sprintInAnim\viewmodel_USP_sprint_in\sprintLoopAnim\viewmodel_USP_sprint_loop\sprintOutAnim\viewmodel_USP_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_USP_fire_ads\adsLastShotAnim\viewmodel_USP_lastfire\adsRechamberAnim\\adsUpAnim\viewmodel_USP_ADS_up\adsDownAnim\viewmodel_USP_ADS_down\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\\fireSoundPlayer\weap_usp45sd_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\meleeswipe\meleeSwipeSoundPlayer\meleeswipe_view\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\silence\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\silence\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\hud_icon_usp_45\killIcon\hud_icon_usp_45\dpadIcon\\ammoCounterIcon\hud_icon_usp_45\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\8\adsDofEnd\12\hideTags\\notetrackSoundMap\weap_usp45_clipout_plr weap_usp45_clipout_plr
weap_usp45_clipin_plr weap_usp45_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
weap_usp45_lift_plr weap_usp45_lift_plr
melee_knife_stab melee_knife_stab