WEAPONFILE\displayName\P2000\modeName\\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\pistol\penetrateType\medium\impactType\bullet_small\inventoryType\primary\fireType\Single Shot\twoHanded\0\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\1000\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1.75\gunMaxPitch\2\gunMaxYaw\8\lowAmmoWarningThreshold\0.33\ammoName\.45 ACP\maxAmmo\72\startAmmo\72\clipName\usp\clipSize\12\shotCount\1\dropAmmoMin\72\dropAmmoMax\72\reloadAmmoAdd\0\reloadStartAdd\0\damage\140\minDamage\30\meleeDamage\200\maxDamageRange\384\minDamageRange\1800\playerDamage\150\locNone\1\locHelmet\3\locHead\3\locNeck\3\locTorsoUpper\1.5\locTorsoLower\1.5\locRightArmUpper\1\locRightArmLower\1\locRightHand\0.5\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\0.5\locRightLegUpper\1\locRightLegLower\1\locRightFoot\0.5\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\0.5\locGun\0\fireTime\0.1\fireDelay\0\meleeTime\0.8\meleeChargeTime\1.16\meleeDelay\0.13\meleeChargeDelay\0.16\reloadTime\1.63\reloadEmptyTime\1.917\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.2\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.45\raiseTime\0.25\altDropTime\0.45\altRaiseTime\0.55\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.25\emptyDropTime\0.45\emptyRaiseTime\0.25\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.45\standMoveF\0\standMoveR\1\standMoveU\-1.7\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\6\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-2\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.8\duckedOfsR\1.2\duckedOfsU\-1\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-20\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\270\proneRotR\-300\proneOfsF\2\proneOfsR\2\proneOfsU\-1.6\posProneMoveRate\15\posProneRotRate\20\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\28\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\0.8\idleProneFactor\0.6\adsSpread\0.7\adsAimPitch\0\adsTransInTime\0.15\adsTransOutTime\0.15\adsTransBlendTime\0.1\adsReloadTransTime\0.15\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\65\adsZoomInFrac\0.42\adsZoomOutFrac\0.08\adsBobFactor\0.5\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\8\hipSpreadDuckedMax\8\hipSpreadProneMax\8\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4.5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\0\hipGunKickPitchMax\0\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\0\adsGunKickSpeedDecay\25\adsGunKickStaticDecay\50\hipViewKickPitchMin\50\hipViewKickPitchMax\60\hipViewKickYawMin\-25\hipViewKickYawMax\-35\hipViewKickCenterSpeed\1200\adsViewKickPitchMin\60\adsViewKickPitchMax\75\adsViewKickYawMin\-35\adsViewKickYawMax\-35\adsViewKickCenterSpeed\1300\swayMaxAngle\5\swayLerpSpeed\4\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.14\swayVertScale\0.5\swayShellShockScale\5\adsSwayMaxAngle\6\adsSwayLerpSpeed\6\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0.16\adsSwayVertScale\0.25\fightDist\720\maxDist\250\aiVsAiAccuracyGraph\pistol.accu\aiVsPlayerAccuracyGraph\pistol.accu\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_csgo_p2000\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\worldModel\weapon_csgo_p2000\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\viewmodel_USP_idle\emptyIdleAnim\viewmodel_USP_idle\fireAnim\viewmodel_USP_fire\lastShotAnim\viewmodel_USP_lastfire\rechamberAnim\\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\reloadAnim\viewmodel_USP_reload\reloadEmptyAnim\viewmodel_USP_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_USP_pullout2\dropAnim\viewmodel_USP_putaway\firstRaiseAnim\viewmodel_USP_pullout2\altRaiseAnim\viewmodel_USP_pullout2\altDropAnim\viewmodel_USP_putaway\quickRaiseAnim\viewmodel_USP_pullout2\quickDropAnim\viewmodel_USP_putaway\emptyRaiseAnim\viewmodel_USP_pullout2\emptyDropAnim\viewmodel_USP_putaway\sprintInAnim\viewmodel_USP_sprint_in\sprintLoopAnim\viewmodel_USP_sprint_loop\sprintOutAnim\viewmodel_USP_sprint_out\nightVisionWearAnim\viewmodel_USP_NVG_puton\nightVisionRemoveAnim\viewmodel_USP_NVG_takeoff\adsFireAnim\viewmodel_USP_fire_ads\adsLastShotAnim\viewmodel_USP_lastfire\adsRechamberAnim\\adsUpAnim\viewmodel_USP_ADS_up\adsDownAnim\viewmodel_USP_ADS_down\viewFlashEffect\muzzleflashes/usp_flash_view\worldFlashEffect\muzzleflashes/beretta_flash_wv\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\p2000_fire\fireSoundPlayer\p2000_fire_plr\lastShotSound\p2000_fire\lastShotSoundPlayer\p2000_fire_plr\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_usp45_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\hudIcon\hud_icon_usp_45\killIcon\hud_icon_usp_45\dpadIcon\\ammoCounterIcon\hud_icon_pistol\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\4:1\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\defaultweapon_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\0\adsDofEnd\12\hideTags\\notetrackSoundMap\weap_usp45_clipout_plr weap_usp45_clipout_plr
weap_usp45_clipin_plr weap_usp45_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
weap_usp45_lift_plr weap_usp45_lift_plr
melee_knife_stab melee_knife_stab